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Decoil's Game Shorts
I've spent a long time gaming. I'm a software tester for several several companies, primarily in game test. I play games for my personal enjoyment, and I play a lot of different games.
Phantasy Star Online v1(Dreamcast)
Well, this is an interesting title, and the root of a lot of pain at Nintendo. This game was primarily internet based and was a pretty basic level grind, but it has an in depth plot that ties into a series that comes before it, but I'm not here to talk about the plot. This game was very enjoyable for me, but a lot of the enjoyment didn't come from the game. It was a fairly simple task to connect the memory cards to a computer and modify files, some of the modifications you could do was force a player to be an npc and quit the game, saving the npc character of their own. Disappointing, but if you knew what was going on you could yank your memory card and watch the show. The game was also rife with duping bugs.. I mean.. since items weren't saved on the fly.. you drop them and unplug your memory card. I'm one of the people who enjoys playing a game with only the things I have achieved through my hard work and through fair trade. Kind of reminds me of The original Diablo in that respect. Except you couldn't manufacture god mode...

This version of PSO for the Dreamcast is extinct. The servers are shut down, you have to play v2 on Dreamcast, the PC version, or the Gamecube/xBox version.

My gf is an ex-employee of Nintendo and has mentioned that the company still doesn't want to admit defeat on this title. I can only hope that means they remake this. A cult classic in my mind and the sole reason I own an American Dreamcast.





MMORTS Gaming
MMORTS Gaming is a nightmarish place to be. Is a tried and failed genre. the speed at which things should progress in an MMO is mind bogglingly slow and the speed a player wants is mind bogglingly fast. The current rts titles out there have tried and petered out. A few titles you can try out are Earthbound, Project Visitor, and Mankind. EVE: Online has approached the RTS aspect of things, but it's so advanced into the game and so restrictive that it cant be called an MMORTS. EVE-Online has other advantages however and is well worth looking at.





Duke Nukem 3D
It's time to kick a** and chew bubblegum, and I'm all out of gum. Duke Nukem is a supreme bad a** who is out to save the ladies from the aliens. This game has tentacle love, shrink and ice guns, rocket launchers, jet packs... and of course some very good taunts for this early genre 3d multi player game.

You're an inspiration for birth control. twisted

Sadly, the Duke has been swallowed alive in the vapor ware title: Duke Nukem: Forever and will probably never be seen on retail shelves again. Still this little gem deserves a word.





Supreme Commander
The first and foremost thing to be known about this game: It eats system specs like windows 95. Beyond that, the game play is rather bland and uninspiring. One of the sellers to me was actually the video cut scenes. Especially the end game sneak peaks that each race gets, hinting at an expansion.

As a side note, I haven't been looking but since this is a 'inspired sequel' to the TA series of games, the modding community is likely to be hot on top of making cool mods. I haven't looked into this, but if you are looking at this title, I would visit the GPG forums and see what's out there.





World of Warcraft
I am not qualified to review this, this game is unimaginably successful. I have quit twice now but still, I have 1600 hours logged on xfire as far as game time, and just as many hours off the clock. I'm not going to go into game play, or the social aspects. I'm just going to give some advice. This game is addictive for all levels of gamer of all skills and ages. The game offers the same challenges and offers alternative courses of character development. You don't make a healer to max level and say 'god I hate healing' and quit the game or, worse yet, roll a new character. You simply spec yourself to do something other than healing, like damage. Each class has limitations, but all classes can change their role and/or serve multiple roles making it easier to have a fulfilling character and making for the most re playable online experience ever realized.

As a side note, I wanted to do this first so it is on the bottom of my list.





Decoil
Community Member
Decoil
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  • 08/12/07 to 08/05/07 (5)
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