In Final Fantasy VIII, Squall is known as a "lone wolf" by his peers because he never explains his feelings.[1] [4] Even compared to the originally indifferent Cloud Strife of Final Fantasy VII, he comes off as cold to his allies. [5] His superiors, such as his teacher, Quistis Trepe, regard him as difficult to deal with but greatly respect his natural talents.[6][7]. He is also known to be stoic in some situations.[8] His attitude is also used for comic relief. In the cutscene where he first meets Rinoa, she coerces him into dancing with her at the SeeD graduation ball.[9] He awkwardly bumps into other partygoers while staring constantly at his feet with a look of confusion. Rinoa, however, perseveres in partnering him, and Squall eventually reveals that he's quite capable of dancing, as it is a mandatory aspect of his training.[10]
Squall is unwillingly dragged into the role of the hero when Cid, headmaster of Balamb Garden, appoints him as leader of the academy midway through the game.[11] He is often thrown into a leadership role, as is evident in the Timber and Galbadia missions. During a late battle against Galbadia Garden, Squall demonstrates some leadership difficulties, which are tied to his lingering isolationism. [12] [13] Likewise, other characters have to make efforts to pull him out of his isolation, and Rinoa has to expend a lot of energy to pursue a romance with him. It takes considerable time for him to accept the others' offered friendship and fall in love with Rinoa and care for her.[14] As time progresses, he grows more comfortable with the leadership role, especially when it comes time to defeat Ultimecia, the main antagonist.[15]
Squall Leonhart renderThroughout the game, he has a distinct rivalry with Seifer Almasy. The opening sequence depicts the duel in which Squall obtained his characteristic facial scar (and subsequently gave an almost identical one to Seifer, Squall's starts above his right eye and goes to his left cheek; Seifer's goes from left to right) and scenes in which Squall and Seifer are supposed to be cooperating are characterized by squabbles between the two cadets. [16] Later, Seifer seemily allies himself with the Sorceress, requiring Squall to battle him several times. Nevertheless, despite their conflict, Squall still feels an underlying comraderie for Seifer, and mourns him in his own way when he believes Seifer to have been executed after an attempted kidnapping of Galbadian President Vinzer Deling. [17]
According to flashbacks in the game, Squall grew up in an orphanage, along with many of the other main characters such as Zell, Seifer, Selphie, Irvine and Quistis. Though he remembers little of this past, it causes him to develop into an emotionally detached, highly cynical and introverted boy (his original goal is to go through life without any emotional links or dependencies). [18] However, Squall gradually warms as the game progresses, and it is later revealed that his deliberate detachment from his companions is a defensive mechanism to protect himself from emotional pain, like he experienced when his older sister figure at the orphanage, one of the sole emotional supports in his early life, was forcibly separated from him. [19] [20]
Upon defeating Ultimecia, as his comrades are pulled back from time compression into their own respective places in the timeline, Squall takes a detour back to the orphanage, where he encounters a younger Edea. Since she does not want to involve any of the children, Edea ends up absorbing the dying Ultimecia's powers as part of the cycle of sorceresses (a sorceress must pass on her powers to a successor before she is allowed to die peacefully), and wonders aloud about endings and beginnings (dialogue mirroring words to Squall years later, on Disc 3). [21] Squall plants the ideas for Garden and SeeD in her mind, creating an in-game loop in which he must become the leader of Balamb Garden so that he can make it to this point again. [22]
There are strong indications in the game that Laguna Loire is Squall's father. During flashbacks involving Ellone, in which the characters dream they are people from the past, Squall consistently takes on the role of Laguna, despite the fact that any of the other characters in Squall's party may take on the role of Kiros or Ward. If Squall travels to Winhill after Garden is activated, he will encounter inexplicable visions of Raine throughout the town. Ellone also mentions that Raine died—apparently in childbirth—and that she had a baby boy. When Squall is captured, all the Moomba keep referring to Squall as Laguna (it is later indicated that the Moomba recognize people by their blood; suggesting a tie between Squall and Laguna which can easily be debunked as "Laguna" is the only thing the Moombas can say). Toward the end of the game, aboard the Ragnarok, Kiros and Ward make commentary as to Squall's resemblance to his mother and his dissimilarity to his father.[23] Laguna also intends to tell something to Squall, but he opts not to due to the circumstances. As of his current surname, the game never reveals how he received the name "Leonhart", although it is possibly Raine's maiden name. Lastly, in the Triple Triad minigame, Laguna holds Squall's card.
[edit] Kingdom Hearts series
Squall (Leon), as he appears in Kingdom HeartsSquall appears as a non-playable character in Kingdom Hearts, although he appears older and perhaps more similar to Laguna Loire. He no longer wears his fur coat and wears a short leather jacket with red wings on the back, resembling the decorations on Rinoa's dress, but he still wears his Griever necklace. He assumes the name Leon because he was unable to protect those he cares about from the Heartless when his home world, Hollow Bastion was consumed in darkness. "Leon" is voiced by David Boreanaz in the English language version of the game and Hideo Ishikawa in the Japanese version.
There is also a Keyblade in the game called "Lionheart," with a keychain resembling Griever, a reference to Squall (received after defeating Leon and Cloud in the Hades Cup Tornament at the Colisuem). Leon also held the Earthshine Gem which contained Simba; he gave it to Sora. His role in Kingdom Hearts is to help guide Sora, on his battle with the Heartless, alongside various other Final Fantasy characters. While his appearance and age change (in Kingdom Hearts, he is 25[24], whereas in Final Fantasy VIII, he is 17[1]), his personality remains the same.[25] A memory-based version of Leon appears in Kingdom Hearts: Chain of Memories.
He returns in Kingdom Hearts II and was voiced by Doug Erholtz for the English version. Here, Leon is seen to be slightly more cheerful than he is seen in the original Kingdom Hearts, which could reflect his personality after the events of Final Fantasy VIII. He actually fights alongside Sora in one of the fights near the beginning of the game. Sleeping Lion, a Keyblade in Kingdom Hearts II, is another reference to Squall. Leon seems to be the leader of the "Hollow Bastion Restoration Committee," which is composed of the returning Final Fantasy cameos from the first Kingdom Hearts and Merlin. He also helps (along with Yuffie, Tifa, and Cloud) Sora fight the Heartless on the Ravine Trail in the Hollow Bastion. Leon also plays the largest role for any Final Fantasy character in Kingdom Hearts II storywise, being the only Final Fantasy character who has relations with King Mickey, and works very close to Sora and company. Leon is also the only Final Fantasy character in the game to come face to face with the Organization and fight the Nobodies. Leon still wears his Kingdom Hearts outfit, only receiving a fur ruff along the collar of his jacket, similar to his jacket in Final Fantasy VIII.
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