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ShadowBasher's Animation Work Log
During my career into the 3D Animation field, I'll keep you guys up-to-date with the various projects I'm working on and the new techniques I learn from day-to-day.
To start off, basically, I've been working in this program, Autodesk 3D Studio Max 8. One of the best 3D programs that have been used to make the games we know today, like Splinter Cell (all 3 chapters), Halo 2, Prince of Persia, etc. I've been honing in my skills towards the aspects of architectual design. Y'know, furniture, buildings, cars, and the like. My skills have improved since the first time I used this program about a year and a half ago. Though, I won't go all the way back into time, I'll keep you up to date tomorrow of anything that I finished or any new techniques I come across to in my Animation major at school.


Basher Colson
Community Member
Basher Colson
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  • User Comments: [1]
    stare Yep whether your on the internet or at school your always talking about the same thing....

    comment Shahmirzadi · Community Member · Tue Mar 28, 2006 @ 04:06am
    User Comments: [1]

     
     
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