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Damian Darkbane's spell books
Damian's Classified Spellbook
Classified Spells

Da Kelar Vortium - Brings statues to life
Elota Objectia - Energy blasts
Seco Sofom - Controls three objects telepathically
Transfera Identica - Used to switch bodies
Apendeja Ragoria - It retracts stretched objects or appendages and immobilizes target for short periods of time
Reanima Verdanica - Grows plants
Reanima Dinamica - Sparks
Armarus Umspecta - Causes animals to fall in love with the target
Bellom Ocurro Mazzura - Causes silverware to come alive
Unsquiera Despariot - Dispels other spells
Sophirius Expectorium Perpetua - Creates tornadoes
Tiwat Legora - Creates a twister
Meta Uenicks - It is used for levitation on people
Balum Cuarka Daminigan - It breaks down metal doors
Rata Avidimora Rata - It's stronger then Balum Cuarka Daminigan but with the same effect
Meena Goh - Shoots flames from the hands of the magician
Dormur Corka Doormenega - Sprinkles powder on the target which makes it explode
Awacatelo Foliget - Brings plants to life
Kemo Char - It shoots multiple blasts of energy beams
Atem Forsen - Turns around objects
Retaph Alagoriya - When used on a big object the object hits the enemy really hard
Azarath Motrion Zinfus - Gives the caster dark magic
Ivorsis Nebula - It creates an invisible force shield which reflects energy beams
Merfunchus Merduntus - Fires a yellow energy beam
Berdi Mordo Nata - the hands of the magician burst into flame and shoot fireballs
Badikinis Metalalurca - It can capture the enemy by wrapping him into metal ropes but when it's pronounced metalurca instead of metalalurca it can break metal stuff
Darkara Dorokey Dokoso - It creates a map of the area
Aneiu - The spell breaks glass
Galeas Disruptis - It creates a really strong wind
Domenzo Totalis - Freezes the target and puts them into a deep sleep
Tera Trimo Rebico - The nearby plants will attack the enemy
Tera Trimo Eradico - Breaks a nearby structure and causes the rubble to fly at the enemy
Keleki Yerathu - Sharp and big stones come out of the ground under the enemy
Sennyu Invizibis - Big rocks come out of the ground and fly towards the enemy and hits him real hard
Kamuflet Veipores - It creates a really big gust of smoke
Omento Aravelto - Creates a portal
Aquata Risa Spagmata - When the enemy is in water the water below him rises really high
Decru Bacura Seduka - A combined spell of levitation and shooting the magician decides
Twista Cometitis - It creates a really strong defence spell like a guardian totem
Venetis Icatis Exidis - Creates a tornado which carries the target away so the caster can escape
Latnica Sorensay - It brings dead animals to life and they attack the enemy
Beta Solfum - Another levitation spell
Kisis Gopina - From different gases creates poison gas
Interdamoto Laborator - Fire an explosive beam of energy
Crista competitus - grows crystals at an extreme rate to attack/imprison the target
Leats - absorb others powers
Adurna - Used to manipulate water.
Deloi Moi - Used to manipulate Earth
Galeaus Disruptus - Used to manipulate Wind.
Brisingr - Used to create fire.
Letta - Used to stop things.
Merciujis Verduktis - Say spell once to absorb Lightning. Repeat spell to release it
Ma’mor - Used to unlock locked objects.
Skulblakas Ven - Used to enable the caster to see what his/her animal totem sees.
Flamus Sustaina - This spell absorbs fire attacks and gathers the energy from them in the caster's hands. By speaking the word "Returnum", the flames are released in one huge burst, engulfing the source of the absorbed fire attack.
Preventum - This spell creates an invisible shield that can deflect elemental attacks.
Shanayim Persona et Persona Manifest - This spell summons an aspect of the target person's personality, essentially creating a clone of that person, but with certain flaws associated with that personality trait.
Plene Luna Similare Imediatorum - This spell creates an artificial full-moon effect that can trigger the transformations of nearby werecreatures. It wears off at the following dawn.
Thrysta Vindr - Used to send balls of air at enemies
Waíse heill - A healing spell, used to mend physical wounds.
Morte - Used to throw things
Thrysta Vendrin - Used to pull or push an enemy.
Basilichi Infredo - Sends ones enemy to the underworld
Vanishio - Makes one disappear
Uthe Sastos - Teleports the user
Dereus Malorium - Used to break protection spells.
Zemdor - Triplicates the user
Altus, Alta, Alto, Altissima - Another Levitation Spell
Atma, Agba, Sansiba, Calendula! - Spell for bringing creatures down

"Alverix Orcus
Trans-Frogamorphus
Spotticus, Trotticus
Transferus Porcus!"
- For turning people into Pigs

"Alverix Orcus,
Trans-Frogamorphus,
Floppylog Donkeybrae,
Transferus Asinae!"
- For turning people into donkeys

"Alverix Orcus,
Trans-Frogamorphus,
Arborus Rutus,
Transferus Pedimus!"
- Making people’s feet root into the ground

"Reversus Revolvus
Returnus Resolvus
Illio, Allio
Redux, Reducio!"
- A very important reversing spell which will fix transformation spells

"Hocus Pocus,
Luminus Focus,
Tempus Tempore
Nunc Transportus"
- Teletransporting people or yourself around

"Veni, Veni,
Hurricane,
Inimatae Tempestatae"
- Spell to create a devastating storm

"Take my power,
Blessed be,
Multiply it's strength,
Ten times three"
- A Spell that Multiplies Your Power

"The Bond which was not to be done
Give me the power to see it undone
And turn back time to whence it was begun"
- Spell to Go Back in Time

"A Time for Everything and
To everything it's place
Return what has been moved
Through Time and Space"
- Return Back Home Spell

"When you find your passage blocked
All you have to do is knock"
- Door Creating Spell (knock three times)

“Silence now your lying tongue,
Only truth and honesty come,
From your lips and from your tongue,
Until the next full moon does come"
- Truth Spell: Causes people to tell only the truth

"Ashes to ashes,
Spirit to spirit.
Take his soul,
Banish this evil."
- Evil Spirit Vanquishing Spell

"What's Mine is Yours,
What's Yours is Mine
Let our powers cross the line
I offer up this gift to share
Switch our powers through the air"
- Power Switching Spell

"Winds of time gather around
Give me wings to speed my way.
Rush me on my journey forward
Let tomorrow be today."
- Time Accelerating Spell

"Take him/her back, take him/her away
Remove him/her, don't let him/her stay.
I call the spirits to help undo
And send him/her off to Timbuktu."
- Abundance Spell

"In inner place and in this hour,
I call upon the ancient power,
Open the door through time and space,
Create a path to another place"
- To make a portal to the future

"Let this one quick as a sneeze
Stop this snit and quickly freeze"
- Spell to freeze

"I'm light,
I am one to strong to fight,
So go away and leave my sight,
And take with you this endless night"
- Spell to prison the Shadow

"I call upon the ancient powers
To mask me now and in future hours
Hide me well and thoroughly
But not from those
I call family"
- Spell to confuse people with a disguise

"Insouciant Inclemency
Redoubtable Mediocracy
Refutable Humanity
Make me what I wish to be...
A
(name of creature)
Witches one and witches all
Give this power to me"
- Transformation Spell

"Air, Fire, Water, Earth, Elements of astral birth, I call you now; attend to me!
In the circle, rightly cast, Safe from curse or blast, I call you now, attend to me!
From cave and desert, sea and hill, By wand, blade, and pentacle, I call you now,
attend to me! This is my will, so mote it be!"
- Invocation of the Elements


Damian Darkbane
Community Member
Damian Darkbane
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  • [09/28/09 01:10am]
  • [09/20/09 12:25am]



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