Kojima Hideo has been the director of some of the most impressive games ever. He has achieved this by making the games realistic through the inclusion of detail, deep character development, humor, voice acting and above all, excellent story lines and gameplay with fresh ideas. These stories are not just great plot-wise, but sometimes have deep philosophic questions underneath them: "What is a human being? What is the basis of conflict?" As stated in GameCritics.com: "In embedding a relevant message in a video game, Kojima proves that it is possible to use video games as vehicles for expressing an artistic vision. That so few games do so is an absolute crime and an insult to the intelligence of the gaming public."
The purpose of this page is to create a gallery of all Kojima games I find. In the first section you will find detailed scans of the games, manuals, spine cards, etc; that came with them. There are also other sections with trading card sets of Snatcher and Policenauts, Soundtracks, books, magazines and promotional stuff I have gathered. Hope you like it. I created this gallery because I began collecting the games, and I once had the curiosity to know how other versions looked like, and what I was missing. Or simply to know if the stuff was worth buying...
If you are interested in specific information visit the Kojima Game Forums, someone may know the answer you seek.
I was fortunate enough to meet Kojima personally, and visit Japan during March 2004. You can view pictures of that visit in the Japan trip page here at Junker HQ.
If you want a complete list of Kojima games, it is available here, and in case you need a small biography on Hideo Kojima, visit IMDB. Also available on this site, is a page with Text dumps of Kojima games.
Games that have are the ones in which Kojima was directly involved as director, the games marked as PORT are the ones that were translated as faithfuly as possible to another console without Kojima's involvement other than supervisor/producer. EXTRAS denoted those games that include the original version of a Kojima game and simply are an expansion of the work, such extras may not be Kojima's direct work. Finally, games marked as REMAKE are the ones created by a different team based on the original work. The rest of the games just indicate the role in which Kojima participated.
I am willing to get some of the Snatcher, Metal Gear and Kojima related stuff I do not have and am open to offers.
Click the link on the game's name to see a gallery of images Box, CD, specific art, Spine card (Obi), etc. I only have those materials with links, the other are presented for completeness sake.
Please don't make direct links to the images, but to this page or game page instead. Thanks.
and these are th games he made
Titles
Metal Gear - MSX, 1987 - planning, screenplay, director.
Snatcher - MSX, 1988 - planning, screenplay, director.
Solid Snake - MSX, 1990 - planning, screenplay, director, characters.
Snatcher - PC-Engine - planning, screenplay, director.
Policenauts - PC, 1994 - planning, screenplay, director.
Policenauts - 3DO, PlayStation, 1995 - planning, screenplay, director, editing PlayStation.
Policenauts - Sega Saturn, 1996 - planning, screenplay, director, editing.
Tokimeki Memorial Drama Series #1 ( Niji-iro no Seishun ) - PlayStation, Sega Saturn, 1997 - planning, drama direction, producer.
Tokimeki Memorial Drama Series #2 ( Irodori no Love Song ) - PlayStation, Sega Saturn, 1998 -
Metal Gear Solid - PlayStation, PC, 1998.
Metal Gear Solid 2: Sons of Liberty - PlayStation2, 2001.
Metal Gear Solid 1: Twin Snakes - Game Cube, 2003
Metal Gear Solid 3: Snake Eater - PlayStation2, 2004
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