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NiGhT~AnGeL12
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The great race tracks!


Shadow Race

The goal of this race is to survival. The third longest race of them. This race is set underground and most in is the darkness with little or not light to see with. This race test you and your dragon senses, flexes, and whether or not your sane.

Quintathalon

The goal of this race is to be the fastest out there. Many things lay in your path to slow you down. Only two racer at a go, the best time is the winner and moves on. Speed is the goal here.

Horn of Libris Race

The goal to this race is precision. There are multiple layers and levels you must race until you reach the top.

The Tandem Hunt

The goal here is to find each other. Rider and Dragon are set on opposite sides of the track. Once the two find each other it is a race to finished line.

Track of Doom

The goal here is to just live. Everything and anything is here. It is the second longest but the toughest track out there. Racers are place at the front of one of many entrances. Who ever comes out first wins.

All Terrain

The goal here is to survive as may terrains as you can. Fire, Ice, Snow, Earth, Air, Darkness, Light, Sand, and Wind are the terrain. The one who survives the most wins.

Lava Course

The goal is to say to cool. The volcanic track sends you deep in to the heart of a volcano. Fire column, Lava runs, and more. Try to keep is cool here.

Jousting

The goal is to be the last one standing. Just like jousting in the medieval times, you knock your opponent rider off their dragon. When any part of the rider hits the ground they are out!

Dragball

The goal here is to score. The team that scores the most within the time limit wins. Throwing the ball into the ring scores you a point.

Extreme Dragon

The goal here is everything. You and your dragon are test on everything and anything possible. The dragon and rider with the best scores average together wins. This the longest track but the second toughest.













Posted: Tue Apr 17, 2007 6:27 pm






Race Tracks Info and Stats


Track Parts:

Regular Race Track: This type of track possesses the normal turns and twist and running stretches.

Drops: Portions in a track that have been taken out, leaving a huge hole that can trap a dragon until the end of the race.

Slow Points: Portions of a track the have been replace with quick sand like pits. Dragon can get suck in this pits and lose the race.

Leaps: Huge drop offs on the tracks that is sometimes to dangerous for a dragon forcing them to jump, climb, or fly. This is usually were another type of track beginnings or a flying portion of the race starts.

Ski Tube: Portions of the track that is enclose in a tube-like case. Dragons must have ski like gear on there feet and ski through the tubes and through interchanges and turns.

Dodger: In this part of the track have pillar with objects of all sort swinging and spinning on them. They litter the track forcing the dragon and rider to use there flexes to dodge and not get hit.

Open Road: These tracks require that you hit a target to open the next portion of track. Don't hit the target run into a wall.

Paneling: Here you have to hit targets to remove panels the size of your dragon that block road in front of you. Hitting them make them fall down and let you move on. Dragon must use the Ski Gear on this portion. Can also hit target to make panel pop up in front of your opponent to make them crash.

Aerials: Target that hover in the air. You and your dragon must fly through this target to win, miss one you lose instantly.

Darkness Falls: Parts of tracks that are complete conceal in darkness. Dragon and riders must race through and crash. There is enough light to see obstacle about ten feet in front of you. Test your flexes.

Oh boys: Extremely sharp turn that either you take slow or you must take fast and bounce, jump, or fly over to make.

Jump Pads: Jumping station that dragons must jump on to activate. They can be in the air, on walls, on floors, anywhere. Must activate all to open the next track.

Launchers: Projectiles are launched at you here in this portion of the track.

Hot Zones: A lave portion of the track. Tracks runs right over a volcano and instead of one.

Cold Zones: A glacier portion of the track. Tracks runs through frozen terrain.

Atlantis: Underwater portion of the track. Dragon must race in and under the water here.

Mag Zones: Where the dragon must mag the rider to react designated targets to activate them.


Tracks of the races:


Shadow Race

Tracks: Oh boys, Jump pads, Darkness Falls, Aerials, Drops, and regular race tracks.

Quintathalon

Tracks: Regular race tracks, Oh boys, Paneling, and Ski Tubes.

Horn of Libris Race

Tracks: Dodgers, Paneling, Open Roads, Leaps, Regular Race Tracks, and Drops.

The Tandem Hunt

Tracks: Drops, Slow Points, Oh boys, Jump Pads, Regular Race Tracks, and Darkness Falls.

Track of Doom

Tracks: All

All Terrain

Tracks: Hot Zone, Cold Zone, Atlantis, Regular Race Track, and Launchers.

Lava Course

Tracks: Hot Zone, Paneling, Open Road, Oh Boys, Regular Race Tracks, Slow Points, and Ski Tubes.

Jousting

Tracks: Dodging, Regular Race Track, Launchers, Paneling, and Drops.

Dragball

Tracks: Dodging, Mag Zones, Launchers, Paneling, Drops, Slow Points, Aerials, and Leaps.

Extreme Dragon

Track: All




 
 
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